PageRank: Reminiscing about the Internet before Google
Academic Research / Computer Culture / Tech Tools

PageRank: Reminiscing about the Internet before Google

I’m a bit fuzzy on the dates, but it was during a Summer School enrichment program, prior to high school, that I encountered the Internet. Before then, the closest thing to owning a computer was my Super Nintendo. I have memories of using Yahoo! to search for everything Final Fantasy, and used up all the … Continue reading

eBay Charity Auctions: Buy My Brand New iPod or Dinner with Bill Clinton
Computer Culture / Tech Tools

eBay Charity Auctions: Buy My Brand New iPod or Dinner with Bill Clinton

I can hardly believe that eBay’s Giving Works has been around since 2003, but I bet eBay must have taken recent efforts to make it more visible. What a great idea. For all those technophobes out there, here is an example of technology gone right. eBay has instituted a “Sell for Charity” feature, to give anything … Continue reading

Attractive and Compelling Fictional Characters
Academic Research / Computer Culture

Attractive and Compelling Fictional Characters

Happy Valentine’s Day!  For the EIS blog, I have literally had my posting privileges revoked for making this post.  I suppose the post itself is a deep character analysis disguised as a parody of “Top Ten Hottest Guys/Girls,” and most people, self-admittedly, didn’t get the joke.  In retrospect, a joke that no one gets should … Continue reading

Interactive Storytelling of the Less-Virtual Variety
Academic Research / Computer Culture

Interactive Storytelling of the Less-Virtual Variety

What do American Idol, lonelygirl15, and Invisible Children have in common? They were all instituted to function based off of mass audience interactions and they all deliver strong and dramatically-compelling narratives.  The idea of interactive preexists video games and virtual worlds, and it’s alway refreshing to go back and examine new ways that interactivity plays out in … Continue reading

Reverse Engineering the Brain and the ELIZA Effect: Is Believability Ethical?
Computer Culture

Reverse Engineering the Brain and the ELIZA Effect: Is Believability Ethical?

Pet Society, Tamagotchi, Milo Over winter break this past year, I went to a conference in Chicago for Graduate and Faculty Christians. I found myself having to choose between the Engineering track and the Math track (I went with Engineering). At the conference were some well known researchers, such as Fred Brooks and Francis Collins. … Continue reading