UCSC Hosts Symposium on Narrative Intelligence: AI Approaches for Games and Fiction
Academic Research

UCSC Hosts Symposium on Narrative Intelligence: AI Approaches for Games and Fiction

DATE: October 14th, 2010 — 9:30am to 5:30pm LOCATION: UCSC Campus, Engineering 2, Room 599 PRICE: Free (though UCSC parking pass required) HOSTED BY: The UCSC Center for Games and Playable Media. Co-sponsored by the Digital Arts and New Media program and Institute for Humanities Research. Symposium Topic What would it take for computer games … Continue reading

Making Sense with Answer Set Programming: "I’m into nuggets ya’ll"
Academic Research

Making Sense with Answer Set Programming: "I’m into nuggets ya’ll"

I’m currently working on modeling stories through Answer Set Programming. My last research post was about using retroactive continuity in storytelling as rationalization mechanisms (defined by Abelson’s Goldwater Machine or my adviser’s Terminal Time) for story explanation. As more work goes into using logic programming in representing stories and characters, there are snags along with … Continue reading

Recaps from FDG 2010
Academic Research

Recaps from FDG 2010

About 2 weeks ago, at Asilomar in Pacific Grove, CA for Foundations of Digital Games Conference, professionals gathered to present academic efforts in “all areas of research and education involving games, game technologies, gameplay and game design. The goal of the conference is the advancement of the study of digital games, including new game technologies, capabilities, designs, … Continue reading