I wanted to write a little about my research. You can read a bit about it here. The diagram above is what the early system looked like. I’ve moved beyond that in a couple aspects, mostly because I’ve gone back to the drawing board a couple times.
So, what am I trying to do? Well, it’s hard to explain, but I suppose I’m trying to decompose storytelling and then logically reconstruct it. I’m basically building a storyteller or perhaps a story-re-teller. In Computer Science, these are called “story generators.” Some of the earliest work done in this area is by Vladimir Propp. If you want to play around with some form of Propp’s theories, here it is. If you want to read up on stories and “Expressive Processing,” I suggest you read Noah’s book.
I, myself, should take a second look at the story systems described in “Expressive Processing.” Off of the top of my head, however, the most popularly referenced story generators are Universe, Tale-Spin, and Minstrel. Besides the Proppian generator you can find online, the only other story generator I’ve ever used was my labmate, James Skorupski’s generator, Wide Ruled. I would say that difference between the Propp generator and James’s Wide Ruled could be the difference of transportation for a tricycle versus a motorcycle.
Now, I’ve read about a number of story generators: Mark Riedl’s IPOCL and Rafael Perez y Perez’s Mexica. Those two specifically designate themselves as story generators. Now, there are also a number of additional systems that focus on the interactive experience, such as: Peter Wehrauchs’s Declarative Optimization-Based Drama Manager, Mei Si’s Thespian, and James Lester’s U-Director. There are also rhetoric driven systems such as: Abelson’s Goldwater Machine and Michael Mateas’s Terminal Time. All of these projects focus on narrative and character, where generators focus on the story, drama managers focus on the interactive experience, and rhetoric-emphasized systems focus on how stories are told.
Honestly, there is some lineage of where all this work comes from, but it’s still a loosely defined area. Having just discovered Mendeley, I’m going to put much work into refactoring my understanding of the literature, but now, you have some understanding of what my work is based on.
For my own sake, here’s a list of future posts I want to write…
- Faith healing from the Foundation of Digital Games Conference to Bethel Celebrities to international houses of prayer
- What the heck is prophecy?
- Churchianity vs Charismania
- I Got the Gift of Tongues at an Artificial Intelligence Conference
- This talk: http://vimeo.com/12725793
- Decline of the world
- Beautifully Insignificant
- Revival 1010
- Stanford Jam Session
- When “Jesus Wept”