Edutainment and Lessons "Learned" from Commercial Video Games: Jazz Band Revolution
Computer Culture / Game Reviews

Edutainment and Lessons "Learned" from Commercial Video Games: Jazz Band Revolution

“Jazz Band Revolution” …. Trust me, this is a great idea. A fellow EIS labmate recently gave a class presentation about the “Edutainment Fail.”  To its credit, edutainment is responsible for my first interactions with desktop computers.  Games such as Oregon Trail, Logo Writer, some lemonade stand game, and that typing game were widely used … Continue reading

What do Amnesia, Immortality, and Mind Control have to do with Game Design, Immersion, and Suspension of Disbelief?
Academic Research

What do Amnesia, Immortality, and Mind Control have to do with Game Design, Immersion, and Suspension of Disbelief?

What breaks your sense of presence in a story? The culture of video game playing has developed a tolerance for the common practices and limitations in designing and producing games.  We’ve stopped asking “why?” and have come to expect the typical input arrangements, the impermanence of death, and restrictions of our own free will.  Although … Continue reading